The Water Cube is an Action Block. Scaling the Trigger Volume defines a region that is filled with water (such as a swimming pool or pond).
Notes[]
- The Water Volume does not attach to other blocks; it stays wherever it is placed in space, as though it has a built-in Freeze tile. It can also be scaled on all three axes to any desired size and shape.
- The area within a Water Volume behaves exactly like any other body of water within a default World. Blocksters and other blocks & models can interact with this water normally.
- The Water Volume can simulate different densities of liquid, such as Magma, Jelly, Mud, Air, and Swamp.
- By default, a placed Water Cube adds an Is Water Scripting Tile to its Programming Window. Clicking on this Tile switches the type of liquid being simulated (as listed above). This default Tile can be replaced or modified by the user.
List of Scripting Tiles[]
Image Tile Name Description Parameter Fill Causes the water level to continuously raise; maximum level can be limited by the Max Level tile Speed (Slider) Step Fill Causes the water level to raise in fixed steps; maximum level can be limited by the Max Level tile Speed (Slider) Max Level Sets the maximum level of the water (click the tile and drag the slider to set the minimum level, using the red marker) Offset (Slider) Drain Causes the water level to continuously lower; minimum level can be limited by the Min Level tile Speed (Slider) Step Drain Causes the water level to lower in fixed steps; minimum level can be limited by the Min Level tile Speed (Slider) Min Level Sets the minimum level of the water (click the tile and drag the slider to set the minimum level,using the red marker) Offset (Slider) Is Water Makes the area within the Water Block's volume behave like water Mode Change (Click) - liquid type Is Magma Makes the area within the Water Block's volume behave like magma Mode Change (Click) - liquid type Is Jelly Makes the area within the Water Block's volume behave like jelly Mode Change (Click) - liquid type Is Mud Makes the area within the Water Block's volume behave like mud Mode Change (Click) - liquid type Is Air Makes the area within the Water Block's volume behave like air; included as a toggle option to disable liquid physics for an existing Water Block Mode Change (Click) - liquid type Is Swamp Makes the area within the Water Block's volume behave like swamp goo Mode Change (Click) - liquid type
Usage[]
Usage information for this block. This object can be used for creating water anywhere, like the Endless Expanse.
Tips & Tricks[]
Tips and tricks for this block. I recommend saving 1100 coins to get the game blocks pack in able to get it