The Stabilizer is an Action Block. The Stabilizer can generate thrust for hovering, flight or movement; it can also be used to stabilize/balance a flying model so that it doesn't tip or bank easily.
Notes[]
- The Stabilizer can be attached to any other block by only one surface (the flat attachment panel on the Stabilizer's side).
- If a block is attached to the Stabilizer, it can be moved by the Stabilizer's directional thrust.
- By default, a placed Stabilizer adds a Hover Scripting Tile to its Script Window. On play, the Stabilizer (and any attached model) will attempt to hover at its starting altitude, at a moderate strength of 5. This default Tile can be replaced or modified by the user.
List of Scripting Tiles[]
Image Tile Name Description Parameter Hover Causes the Stabilizer (and any attached model) to attempt to hover at its starting altitude Strength (Slider) Stabilize Causes the Stabilizer (and any attached model) to try to remain upright in its starting position Strength (Slider) Up Creates thrust from the Stabilizer's nozzle; Stabilizer can be attached to objects to move them Force (Slider) Down Creates thrust from the Stabilizer's nozzle; Stabilizer can be attached to objects to move them Force (Slider)
Usage[]
Usage information for this block.
Tips & Tricks[]
Tips and tricks for this block.