The Motor is an Action Block that rotates any block or model attached to its shaft.
Notes
- The Motor can be attached to any other block using any of its six surfaces.
- If a block is attached to the Motor's small metal shaft (on the front surface), the block will spin.
- By default, a placed Motor adds a Turn clockwise Scripting Tile to its Programming Window. On play, the Motor's shaft will spin clockwise at a moderate speed. This default Tile can be replaced or modified by the user.
List of Scripting Tiles
Image Tile Name Description Parameter Turn clockwise Turns the Motor clockwise at a constant speed Speed (Slider) Turn counterclockwise Turns the Motor counterclockwise at a constant speed Speed (Slider) Step clockwise Steps the Motor clockwise in fixed angles Degrees (Slider) Step counterclockwise Steps the Motor counterclockwise in fixed angles Degrees (Slider) Spin Allows the Motor to spin freely; attachments are still affected by physics N/A Return Returns the Motor to its starting position Speed (Slider) Goto Angle (clockwise) Turns the Motor clockwise to a user-defined angle Degrees (Slider) Goto Angle (counterclockwise) Turns the Motor counterclockwise to a user-defined angle Degrees (Slider) Angle Lock (Negative) Locks the Motor to a user-defined negative angle Angle (Slider) Angle Lock (Positive) Locks the Motor to a user-defined positive angle Angle (Slider)
Usage
The Motor be used to rotate blocks.
Tips & Tricks
Tips and tricks for this block.