126x126px|link=Master Block]] |
The Master Block is an Action Block; it controls a world's global effects (such as gravity, weather, wind, rain, and earthquakes) as well as utility settings for that world (for example, disabling touch-drag).
Notes
- The Master Block is used to control a world's basic settings, and its weather effects, manually. Its feature set makes it suitable for more advanced Blocksworld users, although beginners can play around with it as well.
- The Master Block is used to control a world's basic settings, and its weather effects, manually. Its feature set makes it suitable for more advanced Blocksworld users, although beginners can play around with it as well.
- Master Block settings can be changed on the fly using conditional triggers (such as Trigger Volumes or Signals). For example, entering a Trigger Volume can send a signal to change the Master Block weather settings from snow to rain.
- Adding a Paint swatch to the Master Block's Programming Window controls the color of the world's sky. This can be used to alter time of day, to create an alien world, or just to have a crazy rainbow sky.
- By default, a placed Master Block has no tiles added to its Script Window. It must be initially configured by the user to have an effect on the world.
List of Scripting Tiles
Image Tile Name Description Parameter Fill Causes the water level to continuously raise; maximum level can be limited by the Max Level tile Speed (Slider) Step Fill Causes the water level to raise in fixed steps; maximum level can be limited by the Max Level tile Speed (Slider) (Note: The speed set is the number of blocks the water level changes by.)
Max Level Sets the maximum level of the water (click the tile and drag the slider to set the minimum level, using the red marker) Offset (Slider) Drain Causes the water level to continuously lower; minimum level can be limited by the Min Level tile Speed (Slider) Step Drain Causes the water level to lower in fixed steps; minimum level can be limited by the Min Level tile Speed (Slider) Min Level Sets the minimum level of the water (click the tile and drag the slider to set the minimum level,using the red marker) Offset (Slider) Is Water Makes the area within the Water Block's volume behave like water; click the tile to cycle through other types (Magma, Jelly, Mud, Air, and Swamp) Mode Change (Click) - liquid type Quake Causes a worldwide earthquake when active; earthquake is physics-based, and will jostle blocks in the world Strength (Slider) Shake Causes the camera to shake; the effect is NOT physics-based, and will not jostle blocks in the world Strength (Slider) Direction Sets the global direction of the world's wind (this affects all Master Block particle weather effects such as snow, dust, etc) Direction (Slider) No Drag Disallows all Mouse or Touchscreen block-dragging within the world N/A Ash Creates a "falling ash" particle effect within the world Transition Time (Slider) Clear Removes all weather particle effects within the world Transition Time (Slider) Leaves Creates a "blowing leaves" particle effect within the world Transition Time (Slider) Autumn Leaves Creates a "blowing autumn leaves" particle effect within the world Transition Time (Slider) Meteors Creates a "falling meteors" particle effect within the world Transition Time (Slider) Rain Creates a rainstorm particle effect within the world Transition Time (Slider) Sand Creates a "blowing sandstorm" particle effect within the world Transition Time (Slider) Snow Creates a snowfall particle effect within the world Transition Time (Slider) Dust Creates a "falling dust" particle effect within the world Transition Time (Slider) No Grav Sets gravity in the world to zero; click the tile to cycle through other gravity amounts (Pluto, Moon, Mars, Earth, Default, Jupiter, Big Planet, Dwarf Star) Mode Change (Click) - gravity strength No Air Sets air density in the world to zero; click the tile to cycle through other air density amounts (Mars, Thin Air, Earth, Titan, Thick Air, Water, Venus) Mode Change (Click) - air density
Usage
Usage information for this block.
Tips & Tricks
Tips and tricks for this block.