Blocksworld Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Blocksworld Wiki
Advertisement

This article is a stub. You can help Blocksworld Wiki by expanding it.

Image Tile Name Description Parameter
Vanish Model HD
Hide Block/Model Hides the block/model Either block or model
Appear Model HD
Appear Block/Model Unhides the block/model Either block or model

All blocks have a hidden attribute.

Hide and Appear are General Actions that set this hidden attribute to true and false.


Usage[]

As an action[]

Hide makes the block hidden.

Appear makes the block not hidden.

As a condition[]

Hide is True if the block or model is hidden.

Appear is True if the block or model is not hidden.

Notes[]

  • Both Hide and Appear have a split-second delay during which the affected blocks can be seen shrinking/enlarging.
  • Hidden blocks are not visible.
  • Hidden blocks cannot be dragged.
  • Hidden blocks are automatically muted.
  • Hidden blocks do not collide. They can pass through other blocks and the terrain.
  • Being hidden or not hidden does not affect the mass of the block.


  • Completely hidden models cannot move, but partially hidden models can still move.
  • Hidden blocks cannot Unfreeze. (Possible bug?)


Warning[]

Making the model hide and the block appear simultaneously does not always produce desired results. Add a slight delay to the block appearing to prevent this. Or, if you just want that block to always be visible, put no input and then Appear (block only).

See also[]

Advertisement