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Water Jet Volume

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Emitter Water Volume Block HD.png

The Water Jet Volume is an Action Block. Scaling the Water Jet Volume defines a region that emits a stream of water particles.


  • The Water Jet Volume can be attached to any other block using only one of its surfaces: its base. It can also be scaled on all three axes to any desired size and shape; water particles will emit from the entire volume.

  • The color of the water particles can be changed by painting the Water Jet Volume.

  • The Water Jet Volume's on/off state is fully programmable using its Programming Window - it can be set up to activate conditionally (when a control button is pressed, or only when inside a Trigger Volume, etc.

  • By default, a placed Water Jet Volume adds a Freeze Scripting Tile and a Strength tile to its Programming Window. On play, the volume will be frozen in its world position, and water will stream from the volume at a moderate power of 10. These default Tiles can be replaced or modified by the user.

List of Scripting Tiles

Image Tile Name Description Parameter
Strength Sets the overall power level of the Water Jet Volume Power (Slider)
Spread Sets the amount of conical spread from the Water Jet Volume Spread (Slider)
Angle Changes the direction of the Water Jet Volume's water streams Angle (Slider)


Usage information for this block.

Tips & Tricks

Tips and tricks for this block.