Trigger Volume No Glue

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Volume Block No Glue HD.png

The Trigger Volume No Glue is an Action Block. Scaling the Trigger Volume No Glue defines a region that can detect objects within its area - it can then send Signals or perform other actions when touched or entered.

Notes[edit | edit source]


  • The Trigger Volume No Glue cannot be attached to other blocks (as it has no Glue) - its primary use is to define a free-floating trigger volume that is held in place by a Freeze tile. It can also be scaled on all three axes to any desired size and shape.


  • The Trigger Volume No Glue responds to objects entering its bounding box. It can be used to detect specific objects, or only objects with a specified Tag.


  • The Trigger Volume No Glue's inputs and outputs are fully programmable using its Programming Window - it can trigger many different tasks when entered (such as sending Signals, or changing color states to set up conditional actions).


  • By default, a placed Trigger Volume No Glue adds a Freeze Scripting Tile to its Programming Window. On play, an unattached Trigger Volume No Glue will be frozen in its world position (to keep it from falling through the floor of the world). These default Tiles can be replaced or modified by the user.


List of Scripting Tiles[edit | edit source]

Image Tile Name Description Parameter
95x75
Is Within Tag Conditional; activates Trigger Volume No Glue actions when blocks with the specified Tag enter its area N/A


Usage[edit | edit source]

These blocks are generally inferior to the regular Trigger Zone, as they can not be a part of a model. The only real usage is to create areas that cause certain actions when a certain tag enters them.

Tips & Tricks[edit | edit source]

Tips and tricks for this block.