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Stabilizer

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Stabilizer HD.png

The Stabilizer is an Action Block. The Stabilizer can generate thrust for hovering, flight or movement; it can also be used to stabilize/balance a flying model so that it doesn't tip or bank easily.

Notes[edit | edit source]


  • The Stabilizer can be attached to any other block by only one surface (the flat attachment panel on the Stabilizer's side).


  • If a block is attached to the Stabilizer, it can be moved by the Stabilizer's directional thrust.


  • By default, a placed Stabilizer adds a Hover Scripting Tile to its Script Window. On play, the Stabilizer (and any attached model) will attempt to hover at its starting altitude, at a moderate strength of 5. This default Tile can be replaced or modified by the user.


List of Scripting Tiles[edit | edit source]

Image Tile Name Description Parameter
95x75
Hover Causes the Stabilizer (and any attached model) to attempt to hover at its starting altitude Strength (Slider)
95x75
Stabilize Causes the Stabilizer (and any attached model) to try to remain upright in its starting position Strength (Slider)
95x75
Up Creates thrust from the Stabilizer's nozzle; Stabilizer can be attached to objects to move them Force (Slider)
95x75
Down Creates thrust from the Stabilizer's nozzle; Stabilizer can be attached to objects to move them Force (Slider)


Usage[edit | edit source]

Usage information for this block.

Tips & Tricks[edit | edit source]

Tips and tricks for this block.