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Rocket HD.png

The Rocket is an Action Block. The Rocket can generate thrust for flight or movement; it can also generate smoke particles with or without using the thrust function.

Notes[edit | edit source]

  • The Rocket can be attached to any other block by two of its surfaces: its base, or its nozzle.

  • If a block is attached to the Rocket, it can be moved by the Rocket's thrust. (Symmetrical/balanced models will move best, as the model's center of gravity is used correctly.)

  • Applying a Smoke Scripting Tile to the Rocket without a Thrust Tile causes the Rocket to emit a stream of smoke particles without moving the object.

  • By default, a placed Rocket adds a Thrust Scripting Tile to its Script Window. On play, the Rocket will emit thrust at a moderate force of 5. This default Tile can be replaced or modified by the user.

List of Scripting Tiles[edit | edit source]

Image Tile Name Description Parameter
Thrust Creates thrust from the Rocket's nozzle; Rocket can be attached to objects to move them Force (Slider)
Smoke Creates smoke only from the Rocket's nozzle N/A

Usage[edit | edit source]

Usage information for this block.

Tips & Tricks[edit | edit source]

Tips and tricks for this block.