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The Motor is an Action Block that rotates any block or model attached to its shaft.
Notes[edit | edit source]
- The Motor can be attached to any other block using any of its six surfaces.
- If a block is attached to the Motor's small metal shaft (on the front surface), the block will spin.
List of Scripting Tiles[edit | edit source]
Image Tile Name Description Parameter Turn clockwise Turns the Motor clockwise at a constant speed Speed (Slider) Turn counterclockwise Turns the Motor counterclockwise at a constant speed Speed (Slider) Step clockwise Steps the Motor clockwise in fixed angles Degrees (Slider) Step counterclockwise Steps the Motor counterclockwise in fixed angles Degrees (Slider) Spin Allows the Motor to spin freely; attachments are still affected by physics N/A Return Returns the Motor to its starting position Speed (Slider) Goto Angle (clockwise) Turns the Motor clockwise to a user-defined angle Degrees (Slider) Goto Angle (counterclockwise) Turns the Motor counterclockwise to a user-defined angle Degrees (Slider) Angle Lock (Negative) Locks the Motor to a user-defined negative angle Angle (Slider) Angle Lock (Positive) Locks the Motor to a user-defined positive angle Angle (Slider)
Usage[edit | edit source]
The Motor be used to rotate blocks.
Tips & Tricks[edit | edit source]
Tips and tricks for this block.