The Hinge is an Action Block that allows for single-axis rotation (like an elbow or knee).
Notes[edit | edit source]
- The Hinge can be attached to any other block using 2 of its surfaces: its base, or its swivel plate.
- If a block is attached to the Hinge's swivel plate (on the front surface), the block will rotate from the Hinge's center point.
- The Hinge's range of motion allows it to rotate 90 degrees forward or 90 degrees backward from neutral, for a total range of 180 degrees.
- Using a "Free" scripting tile makes the block's hinge into a passive joint. However, the Hinge can also be powered; the "Wind" or "Step" scripting tiles can pull the block's hinge in either direction (marked as Right or Left), and then released using the "Released" scripting tile.
List of Scripting Tiles[edit | edit source]
Image Tile Name Description Parameter Wind Left Winds the Hinge clockwise at a constant speed Speed (Slider) Wind Right Winds the Hinge counterclockwise at a constant speed Speed (Slider) Step Left Steps the Hinge clockwise at a constant speed (like a clock's second hand) Speed (Slider) Step Right Steps the Hinge counterclockwise at a constant speed (like a clock's second hand) Speed (Slider) Free Allows the Hinge to rotate freely; attachments are still affected by physics N/A Release Forcefully releases any Wind or Step tension in the Hinge (like a catapult) and returns it to a neutral position N/A
Usage[edit | edit source]
Usage information for this block.
Tips & Tricks[edit | edit source]
Tips and tricks for this block.