Blocksworld Wiki

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Blocksworld Wiki
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Building Blocks are Blocksworld's easiest, most straightforward building tools. They consist of simple geometric shapes such as Cubes and Pyramids.

Since Building Blocks can be scaled on at least one axis, they are incredibly versatile for building. Entire structures can be created with a simple combination of a few primitive block shapes. For example, a scaled-up Cube can be used as the basis for an entire car frame, or a lengthened Wedge can become a full windshield.

Many Building Blocks are inner or outer corner shapes whose angles match up to simpler Blocks; these can be combined with basic forms to create almost any edge shape desired.

Block Image Block Name Description Scalable?
Cube HD
Cube Six-sided cube 3 axes
Slab HD
Slab 1/2 cube; can be rotated to interlock with another Slab or a Post 2 axes
Post HD
Post Behaves like narrow Slab; can be rotated to interlock with another Post or a Slab 1 axis
Slab Slant HD
Slab Slant Angled slab 3 axes
Truncated Pyramid HD
Truncated Pyramid Flat-topped pyramid 3 axes
Slab Wing HD
Slab Wing Tapered slab; can be rotated to interlock with another Slab or a Post 2 axes
Truncated Pyramid Corner HD
Truncated Pyramid Corner Outer corner version of Truncated Pyramid 3 axes
Truncated Wedge HD
Truncated Wedge Flat-topped version of Wedge 3 axes
Wedge HD
Wedge 45 degree wedge/triangle 3 axes
Slab Wedge HD
Slab Wedge Thinned 45 degree wedge; can be rotated to interlock with another Slab or a Post 2 axes
Corner HD
Corner Corner pyramid with 45 degree edge cut 3 axes
Corner Split Right HD
Corner Split Right Split corner pyramid (right side orientation) 3 axes
Corner Split Left HD
Corner Split Left Split corner pyramid (left side orientation) 3 axes
Corner Inverse HD
Corner Inverse Six-sided cube with pyramid slice missing 3 axes
Wedge Corner Pyramid HD
Wedge Corner Pyramid Outer corner version of Pyramid 3 axes
Pyramid HD
Pyramid Four-sided pyramid 3 axes
Leaning Pyramid HD
Leaning Pyramid Four-sided pyramid with edge-shifted point 3 axes
Prism HD
Prism Upward wedge with A-frame "roof line" 3 axes
Small Spike HD
Small Spike Small ornamental spike; can be rotated on face for differing placements 3 axes
Octagonal Cylinder Corner HD
Octagonal Cylinder Corner Convex 1/4 octagon block 3 axes
Slab Octagonal Cylinder Corner HD
Slab Octagonal Cylinder Corner Convex 1/4 octagon slab; can be rotated to interlock with another Slab or a Post 2 axes
Slice HD
Slice Convex 1/4 cylinder block 3 axes
Slice Inverse HD
Slice Inverse Concave 1/4 cylinder block 3 axes
Slice Corner HD
Slice Corner Convex 1/8 sphere corner block 3 axes
Slice Corner Edge HD
Slice Corner Edge Cube block with spherical corner bevel 3 axes
Cylinder HD
Cylinder Cylinder with smooth side facets 3 axes
Truncated Cone HD
Truncated Cone Flat-topped cone with smooth side facets 3 axes
OctagonalCylinder HD
Octagonal Cylinder Cylinder with octagonal side facets 3 axes
OctagonalCone HD
Octagonal Cone Cone with octagonal side facets 3 axes
SmoothCone HD
Smooth Cone Cone with smooth side facets 3 axes
Hemisphere HD
Hemisphere Half-sphere block with smooth facets 3 axes
Octagonal Hemisphere HD
Octagonal Hemisphere Half-sphere block with octagonal facets 3 axes
Bumper HD
Bumper Half-circle slab; can be rotated to interlock with another Slab or a Post 2 axes
Slice Crenelation HD
Slice Crenelation Convex 1/4 cylinder block with half-depth grooved slots 3 axes
Crenelation HD
Crenelation Cube with half-depth grooved slots 3 axes
Tube Slice HD
Tube Slice Tube with 45 degree angled slice 3 axes
Quarter Torus HD
Quarter Torus 1/4 ring torus section 3 axes
Cube No Top Glue HD
Cube (No Top Glue) Six-sided cube; black face has no glue (will not attach to blocks) 3 axes
Wedge No Glue HD
Wedge (No Glue) 45 degree wedge / triangle; black face has no glue (will not attach to blocks) 3 axes
Slab No Glue HD
Slab (No Glue) 1/2 cube; can be rotated to interlock with another Slab or a Post; black face has no glue (will not attach to blocks) 2 axes
Slab Tombstone No Glue HD
Slab Tombstone (No Glue) Tab-shaped slab; can be rotated to interlock with another Slab or a Post; black face has no glue (will not attach to blocks) 2 axes
Prism No Glue HD
Prism (No Glue) Upward wedge with A-frame "roof line"; black face has no glue (will not attach to blocks) 3 axes
SAM Column HD
Column Tapered cylindrical column 3 axes
SAM Column Top HD
Column Top End plate for tapered cylindrical SAM Column 3 axes
SAM Temple Corner HD
Temple Corner Temple roof outer corner 3 axes
SAM Temple Inside Corner HD
Temple Inside Corner Temple roof inner corner 3 axes
SAM Temple Straight HD
Temple Straight Temple roof straight segment 3 axes
Window HD
Window Rectangular window; assign Opaque Shader to glass to remove transparency 2 axes
Window Half HD
Window Half height window; assign Opaque Shader to glass to remove transparency 2 axes
Window Slice Corner HD
Window Slice Corner 1/8 sphere window; assign Opaque Shader to glass to remove transparency 3 axes
Window Slice Flat HD
Window Slice Flat 1/4 circle window; assign Opaque Shader to glass to remove transparency 2 axes
Window Slice HD
Window Slice 1/4 circle profile window; assign Opaque Shader to glass to remove transparency 2 axes
Window Wedge Corner HD
Window Wedge Corner Triangular corner window; assign Opaque Shader to glass to remove transparency 3 axes
Window Wedge Flat HD
Window Wedge Flat Triangular flat window; assign Opaque Shader to glass to remove transparency 2 axes
Window Wedge HD
Window Wedge Angled wedge window; assign Opaque Shader to glass to remove transparency 3 axes
Window Circle HD
Window Circle Circular window; assign Opaque Shader to glass to remove transparency 2 axes
Window Octagonal HD
Window Octagonal window; assign Opaque Shader to glass to remove transparency 2 axes
Window Diamond HD
Window Diamond Diamond window; assign Opaque Shader to glass to remove transparency 3 axes
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